GTA 5 PC Coming earlier than expected?

Seems like my predictions of an earlier PC release for GTA 5 might have been correct after all!
(MIGHT! Still not 100% sure. So read on with a truckload of salt.)

Time to bring you guys into the loop! Now; I’ve always told everyone I know that Rockstar probably won’t be making the same mistake as GTA 4, where the game released on PC 6 months after it’s console release, which obviously as we’ve observed, wasn’t the best of decisions. 

And recently I posted an article where I mentioned a rumoured GTA 5 PC release date, i.e. November 22nd along with a few screenshots of GTA 5 running on PC posted by a dude named Devbuild on Reddit who claimed to be a beta tester for Rockstar.
While most say that the screenshots are fake, the rumoured PC release date, seems to be more accurate than everyone previously thought! Why?! Because two online retail stores: Gameseek and Zavvi, have now also leaked release dates for GTA 5 on PC!!! 
While the former lists a release date for November 22, 2013, while the latter has it coming out on December 6, 2013.

It’s also worth noting that both the German and France sides of Amazon also list GTA 5 for PC, though they refrain from mentioning a release date.

Want even More confirmation on why I think a PC port is definitely on it’s way?! Well read on –
Reddit user Hal_Nein_Thousand is responsible for leaking the GTA V PC references from the PlayStation 3 build of the game. The site also has a line-by-line breakdown of the relevant bits of code, which seem to confirm that GTA V PC will ship with support for 64-bit memory, DirectX 11, 2K textures and more. 

Assuming the rumours are true though, those thinking about picking up a copy of the GTA V PC port (if/when it launches) may very well need to make upgrade a few components in their gaming rigs, depending on how modern your machine may/may not be. Previously, it’s been suggested that a hypothetical GTA V PC port would likely have system requirements similar to those of Max Payne 3, which doesn’t necessarily require a top-of-the-line machine, but does require a bit of power to run with all of the various graphical settings maxed out.

Credits :


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